Kids say words out loud and the app recognizes their pronunciation on the spot. They also trace letters, build words and sing along with the zoo animals. It all runs on the device — no internet, no ads.
Your child creates an avatar and travels across the map. Each world has an everyday theme, and each stage works on a small group of words.
Flashcards with audio and pictures introduce each new word.
Different activities work on the same word in different ways.
A final challenge, mostly spoken. Only then does the next part of the map open.
Instead of a progress bar, kids watch the path open up in front of them. Finishing a stage unlocks the next house and new animals along the way.
Every part of the app follows a principle of how young children learn.
Kids don't memorize a list. They hear it, see the picture, then say, write, spell, match, drag, count and sing it — recognizing, producing and building.
Inspired by the Leitner method: words a child misses come back sooner; words they master show up at longer and longer intervals.
It starts with what kids can see and touch — animals, fruits, colors — and moves on to shapes, places and family.
No lives, no timers, no "fail" sounds. Mistakes are part of the game, and the app encourages kids to try again.
Tapping isn't enough. The app uses a speech recognition model (Whisper) tuned to each theme's vocabulary: it checks pronunciation and responds in the same interaction.
Audio is processed locally and never sent to servers.
Use it in the car, on a trip or without Wi-Fi.
The mic opens by itself at the right moment and an animation shows the app is listening. No button to hold.
The same word shows up in different activities. Kids listen, count, build, match and remember — each one uses a different skill.
In karaoke, the lyrics light up with the beat. Kids sing, hear their own voice and can save the recording to compare and improve their pronunciation.
Every finished activity earns stars. In the shop, kids trade stars for new scenes, animals and accessories, and build their own space their way.
Beyond the activities, there's a games-only area: rock-paper-scissors, memory, Jump, maze and more. Pass the tablet, challenge siblings and invite parents for a round.
Then choose the plan that works best for your family. All plans include up to 3 profiles.
English classes cost $150–400/month. Talkyzoo costs $34.99/year.
Prices include taxes and follow your country’s store. The final price is the one shown in the App Store or Google Play at checkout.
Ages 4 to 7. Kids don't need to read: instructions are spoken and visual.
No. Content and voice recognition work offline.
No. Talkyzoo shows no ads of any kind.
iPhone, iPad and Android.
You can try Talkyzoo for 3 days with full access, free. Then choose the monthly, annual or lifetime plan (one-time payment). Your child never loses their progress.
Yes. Just cancel through the App Store or Google Play before the 3 days end, and you won't be charged.
14 languages, including Portuguese, Spanish, Japanese, Arabic and Hebrew. The layout adapts to right-to-left languages.
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New songs, games and updates — about once a month. No spam.